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Aleksandar Chakalaroski
Aleksandar Chakalaroski
Concept/3D Artist
Skopje, Macedonia

Summary

With over 5 years of experience as a lead artist in the game development industry, I am quite familiar in the field of concept art, 3D modelling and texturing. I have experience working with Autodesk's Maya and Mudbox, Z-Brush, Headus UV Layout as well as Adobe Photoshop.

As a team member of Tesseract Interactive, I have successfully developed "Excubitor", a PC game published by Kasedo Games, a Kalypso Media division, released on Steam on 26 May, 2016.
Worked as a 3D artist in FX3X, character animation and visual effects studio.
Currently giving courses for 3D modelling and animation software such as Autodesk Maya, Mudbox etc.

With successfully completed projects behind me, I am ready for new challenges and feel capable of visualizing your ideas. From sketches and concepts, all the way up until your vision becomes an object ready for in-game use, rendering etc.

Skills

Concept ArtDigital Painting3D ModelingDigital SculptingTexturingDrawing

Software proficiency

Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
ZBrush
ZBrush

Productions

  • Boxart v2
    • Video Game
      Excubitor
    • Year
      2016
    • Role
      Lead 3D Artist, Concept Artist
    • Company
      Tesseract Interactive

Experience

  • 3D Software Trainer at SEAVUS Educational Center Academy
    Skopje, Macedonia
    October 2016 - Present

    Arranging training courses for Autodesk Maya and Autodesk Mudbox to students attending the Academy.

  • 3D Artist, Concept Art at Tesseract Interactive
    Skopje, Macedonia
    August 2011 - May 2016

    Established an overall aesthetic direction for the game "Excubitor" through concept art, 3D art and level design.

  • 3D Artist at FX3X, character animation and visual effects studio
    Skopje, Macedonia
    November 2014 - February 2015

    Worked as a modeller and painter for 3D animated movies.